# **There's a bad ending for the villain...**
In a world ridden with colorful monsters made of sludge, one guy *attempts* to aid the extermination team in hopes of becoming the hero of the story. Is this the outcome that's in store?
This entry follows the "breaking conventions" theme two ways: by having the player play as the villain, rather than the hero, while also featuring an unconventional art style.
Uses typical WASD/jump/mouse during exploration gameplay. During combat, the player engages in turn-based combat with the enemy.