The game will be centered around biodiversity. For levels, there will be five different ecosystems. For each of the ecosystems, there will be at least one threat to biodiversity the player has to conquer. For instance, one level could be in the rainforest, where the threat is deforestation and the player has to plant an assortment of different trees. Another level could be in the ocean, where the threat is the destruction of ocean life, such as coral reefs and turtles, and the player’s objective is to somehow save the ocean life, for example by changing the acidity of the ocean. The game will in a way be like a survival game because the player will need to eat some of the plants to survive (without causing overexploitation of animals and plants) and drink water. All these problems will be caused by an evil company that profits off of non-environmentally-friendly practices.